Really cool experience, though I did encounter two small bugs, one where left and right clicking an object in the inventory would disconnect it from the hot bar and one where you could drag the dialogue options around.
Though aside from that I was curious to know if there was an ending after curing the girl? I'm not sure if I just missed something but it felt like nothing happened?
I digged the art style and music, gave a really clean feel that made playing the game incredibly enjoyable.
The game-breaking bug at the mini-game when you talk to the little girl should be fixed. [That was the only thing we fixed during the Jam rating period].
Love the art direction for your game! The cross-hatching on the environment, dynamic music, lighting, and the 2.5D style are all perfect. If y'all do continue with developing this game, there's a part near the red banner on the staircase near the beginning that you can walk through and soft-lock yourself in if you go too deep into it. Also, every time E is pressed, the puzzle opens up, sometimes over dialogue. Other than those small issues, very beautiful game!
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Really cool experience, though I did encounter two small bugs, one where left and right clicking an object in the inventory would disconnect it from the hot bar and one where you could drag the dialogue options around.
Though aside from that I was curious to know if there was an ending after curing the girl? I'm not sure if I just missed something but it felt like nothing happened?
I digged the art style and music, gave a really clean feel that made playing the game incredibly enjoyable.
The game-breaking bug at the mini-game when you talk to the little girl should be fixed. [That was the only thing we fixed during the Jam rating period].
Love the art direction for your game! The cross-hatching on the environment, dynamic music, lighting, and the 2.5D style are all perfect. If y'all do continue with developing this game, there's a part near the red banner on the staircase near the beginning that you can walk through and soft-lock yourself in if you go too deep into it. Also, every time E is pressed, the puzzle opens up, sometimes over dialogue. Other than those small issues, very beautiful game!